Add Top Defensive Champions in Tower Rush

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<br>A perfectly utilized defensive commander can generate absurd elixir leads, completely shutting down pushes that cost twice as much energy.<br>
<br>This article breaks down the best control-oriented champions available and how to maximize their unique, game-changing abilities.<br>
The Unmovable Objects
<br>The most straightforward defensive champions are massive, heavily armored behemoths designed to absorb incredible amounts of punishment.<br>
<br>Once the enemy is gathered around your champion, you activate their defensive ability while simultaneously dropping a splash-damage spell.<br>
The 'Skeleton King' archetype is perfect for this.Body blocking is a vital mechanic.Don't throw good elixir after bad.
Utility and Disruption
<br>For players who prefer finesse over brute strength, ranged defensive champions offer unparalleled utility and board control.<br>
<br>The 'Archer Queen' archetype is the premier example; her ability to turn invisible and fire rapidly makes her the ultimate tank-killer.<br>
Commander TypeWhat it Excels AtThe Stealth SniperShredding massive, slow-moving tanks from a safe distance before they can reach the towerThe NecromancerCreating infinite cheap distractions to completely halt single-target attackers like the P. If you adored this short article and you would certainly such as to obtain additional facts pertaining to [tower rush](https://www.uvdreamhome.com/author/hallieolive65/) kindly check out our own page. E.K.K.A
Building Around Your Defender
<br>Do not pair a defensive champion with a massive, expensive offensive tank; your deck will be far too heavy and clunky to cycle properly.<br>
<br>It is not as flashy as a massive beatdown push, but it is incredibly consistent and frustrating to play against.<br>