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In the chaotic environment of a competitive arena battler, units seem to run wildly toward whatever is closest to them.
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Top-tier players use their deep understanding of aggro mechanics to lead enemy armies on wild goose chases around the map.
+How Units See the Arena
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When a unit is deployed or finishes destroying a target, it scans its specific sight range for the closest valid enemy.
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If a massive, slow-moving tank is lumbering toward your tower, you do not need to place your defense directly in front of it.
+Building-targeting units usually have larger sight ranges.They will ignore targets that are just a few tiles away.Timing must be faster against fast troops.
+The Geometry of Defense
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One of the most complex aspects of aggro management involves understanding the physical size, or 'hitbox', of different units.
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The physical mass of the tank will actually push the Miner backward, forcing him to lose range on the tower and retarget onto the tank.
+Targeting MechanicTactical ApplicationDistance RulePlace a cheap skeleton exactly one tile closer to the enemy than your fragile ranged attackerVision RefreshThe tower will rescan and target the swarm
+Practice Makes Perfect
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You must spend hours in friendly battles practicing these specific interactions until they become pure muscle memory.
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Control the aggro, control the arena.
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