Add Mastering Beatdown Decks in Tower Rush

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<br>Beatdown is the most visceral, straightforward, and terrifying strategy in the entire arena battler genre.<br>
<br>This guide will teach you the art of absorbing damage, building the deathball, and crushing the enemy under the weight of your push.<br>
Trading Health for Elixir
<br>The biggest mistake novice Beatdown players make is trying to defend every single cheap attack the opponent throws at them.<br>
<br>You are intentionally losing the battle in the first two minutes to guarantee that you win the war in the final minute.<br>
Your goal in the first two minutes is simply to survive without losing a tower completely.A single Poison spell will ruin your entire push if they are clumped together.Reset, absorb damage, and wait for the double elixir phase.
Synergy Behind the Tank
<br>The true power of the push comes from the fragile, high-damage support units you layer behind the meat shield.<br>
<br>If you have a Night Witch for melee DPS and bat swarms, you also need a Baby Dragon or Electro Dragon to provide splash damage against enemy swarms.<br>
The Game PlanObjectiveSingle Elixir (First 2 Minutes)Play passively; use support units defensively behind your tower, then drop the tank in front of them for a 'free' counter-pushDouble Elixir (Final Minute)Drop the tank in the absolute back, ignore minor enemy attacks, and dump every drop of elixir into support units behind the tank
The Slow March to Victory
<br>They know that in fifteen seconds, a massive, game-ending threat will arrive at their bridge.<br>
<br>Play Beatdown with absolute confidence and a willingness to take a punch.<br>
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