Add Defeating Spawner Buildings in Tower Rush

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<br>Of all the archetypes in the game, none is more universally despised by the casual player base than the 'Spawner' or 'SimCity' deck.<br>
<br>This guide will teach you the specific anti-siege tactics required to dismantle the spawners and break the infinite wave.<br>
Nuking the Huts
<br>The Poison spell is uniquely designed to completely ruin a Spawner player's day because its lingering damage-over-time effect lasts for several seconds.<br>
<br>If you continually destroy their buildings from across the river with magic, they will never be able to accumulate the critical mass of troops required to overwhelm you.<br>
The Earthquake spell deals massive bonus damage specifically to buildings.Track their building cycle.Never let multiple huts stay alive simultaneously.
The Bowler and the Magic Archer
<br>Units that possess piercing attacks or massive, rolling area-of-effect damage are absolute necessities against the infinite wave.<br>
<br>By perfectly positioning the Magic Archer on your side of the river, you can shoot through the incoming wave of spawned troops to hit the Spawner building behind them.<br>
Enemy ErrorThe CounterplayOpponent drops a 7-elixir Barbarian Hut as their very first playInstantly rush the opposite lane with a fast 5-elixir push; they will have only 3 elixir to defend and will lose the tower immediatelyOpponent places two huts touching each otherDrop a Fireball perfectly centered to damage both huts and the Princess tower simultaneously for massive value
Breaking the Siege Mentality
<br>If you sit back and try to defend every single goblin individually, you will slowly lose the game to chip damage.<br>
<br>Dismantling a SimCity deck requires patience and precise geometry.<br>
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