Close #3
This commit is contained in:
342
services/tts.ts
342
services/tts.ts
@ -3,6 +3,94 @@ import path from "path";
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import ffmpegPath from "ffmpeg-static";
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import { config } from "./config.js";
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/**
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* Split text into natural chunks for TTS processing
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* Aims for approximately 50 characters per chunk, breaking at natural points
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*/
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function splitTextIntoChunks(text: string, maxLength: number = 50): string[] {
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if (text.length <= maxLength) {
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return [text];
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}
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const chunks: string[] = [];
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let currentChunk = "";
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// Split by sentences first (Japanese periods and line breaks)
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const sentences = text.split(/([。!?\n])/);
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for (let i = 0; i < sentences.length; i++) {
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const sentence = sentences[i];
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if (!sentence) continue;
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if (currentChunk.length + sentence.length <= maxLength) {
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currentChunk += sentence;
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} else {
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if (currentChunk.trim()) {
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chunks.push(currentChunk.trim());
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}
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// If single sentence is too long, split further
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if (sentence.length > maxLength) {
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const subChunks = splitLongSentence(sentence, maxLength);
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chunks.push(...subChunks);
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currentChunk = "";
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} else {
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currentChunk = sentence;
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}
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}
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}
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if (currentChunk.trim()) {
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chunks.push(currentChunk.trim());
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}
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return chunks.filter(chunk => chunk.length > 0);
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}
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/**
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* Split a long sentence at natural break points (commas, particles, etc.)
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*/
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function splitLongSentence(sentence: string, maxLength: number): string[] {
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if (sentence.length <= maxLength) {
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return [sentence];
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}
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const chunks: string[] = [];
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let currentChunk = "";
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// Split by commas and common Japanese particles
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const parts = sentence.split(/([、,,]|[はがでをにと])/);
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for (const part of parts) {
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if (currentChunk.length + part.length <= maxLength) {
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currentChunk += part;
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} else {
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if (currentChunk.trim()) {
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chunks.push(currentChunk.trim());
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}
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currentChunk = part;
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}
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}
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if (currentChunk.trim()) {
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chunks.push(currentChunk.trim());
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}
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// If still too long, force split by character limit
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const finalChunks: string[] = [];
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for (const chunk of chunks) {
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if (chunk.length > maxLength) {
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for (let i = 0; i < chunk.length; i += maxLength) {
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finalChunks.push(chunk.slice(i, i + maxLength));
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}
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} else {
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finalChunks.push(chunk);
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}
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}
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return finalChunks.filter(chunk => chunk.length > 0);
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}
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interface VoiceStyle {
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styleId: number;
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}
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@ -12,6 +100,125 @@ const defaultVoiceStyle: VoiceStyle = {
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styleId: config.voicevox.styleId,
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};
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/**
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* Generate audio for a single text chunk
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*/
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async function generateAudioForChunk(
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chunkText: string,
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chunkIndex: number,
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itemId: string,
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): Promise<string> {
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const encodedText = encodeURIComponent(chunkText);
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const queryUrl = `${config.voicevox.host}/audio_query?text=${encodedText}&speaker=${defaultVoiceStyle.styleId}`;
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const synthesisUrl = `${config.voicevox.host}/synthesis?speaker=${defaultVoiceStyle.styleId}`;
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console.log(`チャンク${chunkIndex + 1}の音声クエリ開始: ${itemId} (${chunkText.length}文字)`);
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const queryResponse = await fetch(queryUrl, {
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method: "POST",
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headers: {
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"Content-Type": "application/json",
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Accept: "application/json",
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},
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});
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if (!queryResponse.ok) {
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const errorText = await queryResponse.text();
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throw new Error(
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`VOICEVOX audio query failed for chunk ${chunkIndex + 1} (${queryResponse.status}): ${errorText}`,
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);
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}
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const audioQuery = await queryResponse.json();
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console.log(`チャンク${chunkIndex + 1}の音声合成開始: ${itemId}`);
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const audioResponse = await fetch(synthesisUrl, {
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method: "POST",
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headers: {
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"Content-Type": "application/json",
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},
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body: JSON.stringify(audioQuery),
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signal: AbortSignal.timeout(300000), // 5分のタイムアウト (チャンクごと)
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});
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if (!audioResponse.ok) {
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const errorText = await audioResponse.text();
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throw new Error(
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`VOICEVOX synthesis failed for chunk ${chunkIndex + 1} (${audioResponse.status}): ${errorText}`,
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);
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}
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const audioArrayBuffer = await audioResponse.arrayBuffer();
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const audioBuffer = Buffer.from(audioArrayBuffer);
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// 出力ディレクトリの準備
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const outputDir = config.paths.podcastAudioDir;
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if (!fs.existsSync(outputDir)) {
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fs.mkdirSync(outputDir, { recursive: true });
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}
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const chunkWavPath = path.resolve(outputDir, `${itemId}_chunk_${chunkIndex}.wav`);
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fs.writeFileSync(chunkWavPath, audioBuffer);
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console.log(`チャンク${chunkIndex + 1}のWAVファイル保存完了: ${chunkWavPath}`);
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return chunkWavPath;
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}
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/**
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* Concatenate multiple WAV files into a single MP3 file
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*/
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async function concatenateAudioFiles(
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wavFiles: string[],
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outputMp3Path: string,
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): Promise<void> {
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const ffmpegCmd = ffmpegPath || "ffmpeg";
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// Create a temporary file list for FFmpeg concat
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const tempDir = config.paths.podcastAudioDir;
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const listFilePath = path.resolve(tempDir, `concat_list_${Date.now()}.txt`);
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try {
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// Write file list in FFmpeg concat format
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const fileList = wavFiles.map(file => `file '${path.resolve(file)}'`).join('\n');
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fs.writeFileSync(listFilePath, fileList);
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console.log(`音声ファイル結合開始: ${wavFiles.length}個のファイルを結合 -> ${outputMp3Path}`);
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const result = Bun.spawnSync([
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ffmpegCmd,
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"-f", "concat",
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"-safe", "0",
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"-i", listFilePath,
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"-codec:a", "libmp3lame",
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"-qscale:a", "2",
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"-y", // Overwrite output file
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outputMp3Path,
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]);
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if (result.exitCode !== 0) {
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const stderr = result.stderr
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? new TextDecoder().decode(result.stderr)
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: "Unknown error";
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throw new Error(`FFmpeg concatenation failed: ${stderr}`);
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}
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console.log(`音声ファイル結合完了: ${outputMp3Path}`);
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} finally {
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// Clean up temporary files
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if (fs.existsSync(listFilePath)) {
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fs.unlinkSync(listFilePath);
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}
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// Clean up individual WAV files
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for (const wavFile of wavFiles) {
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if (fs.existsSync(wavFile)) {
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fs.unlinkSync(wavFile);
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}
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}
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}
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}
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/**
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* Generate TTS without adding to retry queue on failure
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* Used for retry queue processing to avoid infinite loops
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@ -29,95 +236,80 @@ export async function generateTTSWithoutQueue(
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throw new Error("Script text is required for TTS generation");
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}
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console.log(`TTS生成開始: ${itemId} (試行回数: ${retryCount + 1})`);
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const encodedText = encodeURIComponent(scriptText);
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console.log(`TTS生成開始: ${itemId} (試行回数: ${retryCount + 1}, ${scriptText.length}文字)`);
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const queryUrl = `${config.voicevox.host}/audio_query?text=${encodedText}&speaker=${defaultVoiceStyle.styleId}`;
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const synthesisUrl = `${config.voicevox.host}/synthesis?speaker=${defaultVoiceStyle.styleId}`;
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const queryResponse = await fetch(queryUrl, {
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method: "POST",
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headers: {
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"Content-Type": "application/json",
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Accept: "application/json",
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},
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});
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if (!queryResponse.ok) {
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const errorText = await queryResponse.text();
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throw new Error(
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`VOICEVOX audio query failed (${queryResponse.status}): ${errorText}`,
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);
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// Split text into chunks
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const chunks = splitTextIntoChunks(scriptText.trim());
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console.log(`テキストを${chunks.length}個のチャンクに分割: ${itemId}`);
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if (chunks.length === 0) {
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throw new Error("No valid text chunks generated");
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}
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const audioQuery = await queryResponse.json();
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console.log(`音声合成開始: ${itemId}`);
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const audioResponse = await fetch(synthesisUrl, {
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method: "POST",
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headers: {
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"Content-Type": "application/json",
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},
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body: JSON.stringify(audioQuery),
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signal: AbortSignal.timeout(600000), // 10分のタイムアウト
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});
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if (!audioResponse.ok) {
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const errorText = await audioResponse.text();
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console.error(`音声合成失敗: ${itemId}`);
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throw new Error(
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`VOICEVOX synthesis failed (${audioResponse.status}): ${errorText}`,
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);
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}
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const audioArrayBuffer = await audioResponse.arrayBuffer();
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const audioBuffer = Buffer.from(audioArrayBuffer);
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// 出力ディレクトリの準備
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const outputDir = config.paths.podcastAudioDir;
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if (!fs.existsSync(outputDir)) {
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fs.mkdirSync(outputDir, { recursive: true });
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}
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const wavFilePath = path.resolve(outputDir, `${itemId}.wav`);
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const mp3FilePath = path.resolve(outputDir, `${itemId}.mp3`);
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const generatedWavFiles: string[] = [];
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console.log(`WAVファイル保存開始: ${wavFilePath}`);
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fs.writeFileSync(wavFilePath, audioBuffer);
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console.log(`WAVファイル保存完了: ${wavFilePath}`);
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try {
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// Generate audio for each chunk
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for (let i = 0; i < chunks.length; i++) {
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const chunk = chunks[i];
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if (!chunk) continue;
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console.log(`チャンク${i + 1}/${chunks.length}処理中: "${chunk.substring(0, 30)}${chunk.length > 30 ? '...' : ''}"`);
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const wavPath = await generateAudioForChunk(chunk, i, itemId);
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generatedWavFiles.push(wavPath);
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}
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console.log(`MP3変換開始: ${wavFilePath} -> ${mp3FilePath}`);
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// Concatenate all audio files
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if (generatedWavFiles.length === 1) {
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// Single chunk - just convert to MP3
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const ffmpegCmd = ffmpegPath || "ffmpeg";
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const firstWavFile = generatedWavFiles[0];
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if (!firstWavFile) {
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throw new Error("No WAV files generated");
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}
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const result = Bun.spawnSync([
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ffmpegCmd,
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"-i", firstWavFile,
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"-codec:a", "libmp3lame",
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"-qscale:a", "2",
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"-y",
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mp3FilePath,
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]);
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const ffmpegCmd = ffmpegPath || "ffmpeg";
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const result = Bun.spawnSync({
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cmd: [
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ffmpegCmd,
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"-i",
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wavFilePath,
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"-codec:a",
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"libmp3lame",
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"-qscale:a",
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"2",
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"-y", // Overwrite output file
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mp3FilePath,
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],
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});
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if (result.exitCode !== 0) {
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const stderr = result.stderr
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? new TextDecoder().decode(result.stderr)
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: "Unknown error";
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throw new Error(`FFmpeg conversion failed: ${stderr}`);
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}
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// Clean up WAV file
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fs.unlinkSync(firstWavFile);
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} else {
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// Multiple chunks - concatenate them
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await concatenateAudioFiles(generatedWavFiles, mp3FilePath);
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}
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if (result.exitCode !== 0) {
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const stderr = result.stderr
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? new TextDecoder().decode(result.stderr)
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: "Unknown error";
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throw new Error(`FFmpeg conversion failed: ${stderr}`);
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console.log(`TTS生成完了: ${itemId} (${chunks.length}チャンク)`);
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return path.basename(mp3FilePath);
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} catch (error) {
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// Clean up any generated files on error
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for (const wavFile of generatedWavFiles) {
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if (fs.existsSync(wavFile)) {
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fs.unlinkSync(wavFile);
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}
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}
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throw error;
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}
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// Wavファイルを削除
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if (fs.existsSync(wavFilePath)) {
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fs.unlinkSync(wavFilePath);
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}
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console.log(`TTS生成完了: ${itemId}`);
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return path.basename(mp3FilePath);
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}
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export async function generateTTS(
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