diff --git a/Controlling-the-Arena%3A-Map-Control-in-Tower-Rush.md b/Controlling-the-Arena%3A-Map-Control-in-Tower-Rush.md
new file mode 100644
index 0000000..603172f
--- /dev/null
+++ b/Controlling-the-Arena%3A-Map-Control-in-Tower-Rush.md
@@ -0,0 +1,15 @@
+
In many strategy games, victory is determined by who possesses the strongest army or the most resources.
+
Understanding how to exploit these geographical restrictions is the key to executing flawless defenses and devastating attacks.
+Defending the Bridges
+
Allowing the enemy to cross the bridge and spread out into your wider territory is a massive tactical error.
+
You must engage the enemy exactly as they hit the bottleneck, maximizing the effectiveness of your area-of-effect troops.
+Use cheap units to physically block the bridge.Anti-air defenses must be placed differently than ground defenses.Controlling the bridge prevents them from placing aggressive buildings.
+Architectural Defense
+
This technique, known as funneling, allows you to dictate exactly where the final engagement will take place.
+
You are essentially building a custom trap that the enemy AI is mathematically forced to walk into.
+Map AreaHow to Use ItThe MoatPrevents ground melee units from attacking instantly; allows ranged units to safely shoot across the gapThe Middle TileThe most valuable tile for defensive buildings; pulls units from both lanes equally and utilizes both princess towers
+Dictating the Pace
+
This feeling of helplessness often leads them to make desperate, expensive plays that instantly lose the game.
+
Use the natural landscape to your advantage, build your own traps, and force the enemy to play on your terms.
+
+In case you have virtually any questions about where by in addition to the way to utilize [tower rush](https://athworldproperties.com/author/amieheitmann80/), you can contact us at the page.
\ No newline at end of file