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The core philosophy is simple: use a deck with an incredibly low average elixir cost (usually between 2.6 and 2. If you have any type of questions pertaining to where and just how to use [tower rush](https://aitwen.top/celestebliss59/8245430/wiki/The+Importance+of+Positioning+in+Tower+Rush), you could call us at our web page. 9) to outpace the opponent's defensive rotation.
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However, beneath the flashy gameplay lies a fragile, high-risk strategy that brutally punishes even the slightest mechanical error.
+The Advantages of Speed +
Because your cards cost so little, you can rapidly play four cards to 'cycle' back to your primary win condition (like a Hog Rider or Miner) before the opponent can cycle back to their specific defensive counter.
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If an opponent uses a six-elixir Rocket to destroy your three-elixir Cannon, you simply play two cheap skeletons to fix your rotation and you are instantly ahead in elixir.
+In sudden death, you can throw three Fireballs at the enemy tower in the time it takes them to play one heavy push.If they drop a Golem in the back, you instantly rush the opposite lane, forcing them to defend with zero elixir.You dictate the flow of the game. +The Dark Side of Speed +
Because you do not have heavy tanks or massive splash-damage troops, you must defend perfectly using cheap, fragile units like skeletons and ice spirits.
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When the opponent is generating elixir twice as fast, they can afford to play multiple heavy threats simultaneously, completely overwhelming your cheap defenses.
+ProHow it WorksFast HandsPlaying your win condition faster than the opponent can draw their defensive buildingCheap KitingDefending a 5-elixir threat using only 2 elixir worth of perfectly placed distraction units +The Verdict +
It is not a relaxing playstyle; it is a high-stress, high-APM endurance test.
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Winning a match by flawlessly defending a massive army with a handful of skeletons is the ultimate flex.
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