Add Building the Perfect Deck for Card-Based Tower Rush Games
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<br>Your deck composition is the foundation of your entire success; a poorly constructed deck will fail regardless of your mechanical skill.<br>
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<br>This usually results in a top-heavy, disjointed mess that cannot defend against cheap swarms or cycle fast enough to attack.<br>
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The Core Components
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<br>Missing even one of these crucial components will leave a gaping hole in your strategy that smart opponents will exploit.<br>
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<br>If your deck has three different win conditions, it is too heavy; if it has none, you will never actually take a tower.<br>
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Examples: Hog Rider, Giant, or Miner.Spells provide guaranteed value.Musketeers or Archers are mandatory.
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Balancing Your Elixir Average
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<br>The average elixir cost of your deck dictates exactly how fast you can play cards and cycle back to your win condition.<br>
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<br>If it is too light, you will lack the raw damage required to break through a heavily fortified defensive position.<br>
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RoleTop PickFunctionPrimary AttackerBalloon, Royal Giant, X-BowThe only reliable way to deal massive damage to the enemy structuresLight UtilityZap, The Log, SnowballInstantly clears cheap swarm units that threaten your main attacker
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Testing and Tweaking
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<br>Take notes on exactly what types of decks completely shut you down, and adjust your support cards accordingly.<br>
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<br>Do not be afraid to experiment, but avoid changing your deck after every single loss.<br>
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