Add Understanding Elixir Math in Tower Rush

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<br>Players who treat the game purely as a test of reflexes will inevitably hit a skill ceiling they cannot break without learning the underlying mathematics.<br>
<br>To truly master the genre, you must stop looking at units as 'characters' and start viewing them as numerical investments.<br>
Generation Rates and 'Leaking'
<br>The only way one player can mathematically gain an advantage is if the other player 'leaks' elixir by sitting at the maximum cap of 10.<br>
<br>This is why top players are constantly 'cycling' cheap cards in the back of the arena; they are ensuring the generation timer never stops ticking.<br>
Never sit at 10 elixir unless you are waiting for a very specific enemy push to cross the river.Play faster.You are essentially fighting a 10v7 battle.
The Profit Margin
<br>You did not damage their tower, but you won a massive mathematical victory that will snowball into a tower later in the match.<br>
<br>The game is won by the player who accumulates the highest total 'profit' over the three-minute duration.<br>
Economic StrategyHow it WorksPulling AggroUsing a 1-elixir Skeleton to pull a 4-elixir Mini P.E.K. In case you loved this short article and you want to receive more info with regards to [tower rush](https://git.healthathome.com.np/sharylcantu895) please visit the page. K.A across the map until both Princess towers shoot it to death; +3 profitNukingWaiting until the opponent places three different support troops near their tower before dropping the Rocket, destroying 12 elixir with 6; +6 profit
Tracking the Numbers
<br>To become a Grandmaster, you must develop a secondary mental process that constantly runs the math in the background of your mind.<br>
<br>Launch your win condition, support it with a spell, and watch them fail to defend because they simply do not have the currency to buy troops.<br>