Add Mastering Kiting in Tower Rush

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<br>The absolute pinnacle of this defensive micromanagement is the art of kiting.<br>
<br>Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.<br>
The Most Important Placement
<br>By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.<br>
<br>If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.<br>
It targets buildings and ignores troops.Know the aggro range of every card.Combine the pull with a slowing spell.
Lane Swapping and Reverse Kiting
<br>Once you master the center pull, you can move on to the incredibly complex lane swap maneuver.<br>
<br>This technique can completely neutralize a ten-elixir push using only two elixir, creating the most massive positive trade possible in the game.<br>
Kiting CardEnemy TypeCheap TankIt absorbs damage while walking away, making it the perfect baitOne-Cost UnitsSlow attacking units like the P. If you liked this post and you would like to acquire a lot more info concerning [tower rush](https://git.danpeak.co.uk/karribueno0622) kindly check out our own web site. E.K.K.A or Prince
Frustrating the Opponent
<br>Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.<br>
<br>You dictate exactly where the enemy moves, effectively taking control of their army away from them.<br>